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AI Insights · Timothy · October 2024

Top 5 Dinosaur Games on Android in Switzerland, Q3 2024

Discover the performance trends of Switzerland's top dinosaur games on Android in Q3 2024, with insights on downloads, revenue, and active users.

Top 5 Dinosaur Games on Android in Switzerland, Q3 2024

In the third quarter of 2024, the top dinosaur games on the Android platform in Switzerland showcased varied performance trends in terms of downloads, revenue, and active users. These insights, sourced from Sensor Tower, provide a detailed look into the digital landscape of dinosaur-themed gaming in the region.

Primal Conquest: Dino Era from 37GAMES experienced fluctuations in weekly revenue, starting at about $4.1K and peaking at $5.1K by the end of July, before seeing a decline to approximately $2.6K in mid-September. Downloads mirrored this trend, beginning at 397 and dropping to 40 by mid-September, with a slight recovery to 113 by the end of the quarter. The weekly active users started at 950, peaking at 1.4K in August, and settled at around 1.1K by the quarter's end.

Mecha Domination: Rampage, also by 37GAMES, saw a diverse revenue pattern, beginning with $3.6K, dipping to $1.8K mid-July, and surging to $5.5K at the end of August. Downloads remained relatively low, starting at 204 and declining to 96 by the end of September. Active user numbers showed slight fluctuations, beginning at 1.2K and remaining stable around the same number throughout the quarter.

De-Extinct: Jurassic Dinosaurs by SeaMo Entertainment displayed a steady revenue pattern, starting at $2.7K, with a notable dip to $1.3K mid-September, before stabilizing around $1.4K. Download numbers started at 197 and decreased to 89 by the end of the quarter, while active users began at 136 and showed consistency, closing the quarter at 114.

Jurassic World™: The Game from Jam City, Inc. maintained a varied revenue stream, beginning at $2.2K and closing at $2.5K, with a mid-quarter dip to $1.3K. Downloads started at 181 and saw a significant decrease to 81 by the end of September. Active users initially numbered 977 and remained fairly stable, ending the quarter at 844.

Lastly, Jurassic World Alive, also by Jam City, Inc., had a dynamic revenue trajectory, starting at $2.1K, dipping to $492 mid-July, and rebounding to $2K by late September. Downloads began at a modest 43, peaking at 87 in early September, before falling to 75. Active user numbers started at 661, peaked at 750 in mid-July, and then gradually declined to 577 by the quarter's end.

For more in-depth insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024